Has anyone been following the crunch culture at Naughty Dog? I’ve heard they’ve been dealing with a lot of stress to meet deadlines, and I wonder how this might impact their future games. Thoughts on how studios can manage crunch better?
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The crunch culture at Naughty Dog has been a big topic lately. In Crunch culture at Naughty Dog , they talked about how the studio has been under a lot of pressure to meet deadlines, and it’s been tough on the developers. It’s a real issue in the gaming industry, and I think studios need to do more to manage deadlines and employee well-being better. Hopefully, we’ll see some improvements in how they handle future projects.